The Hotlist serves as a vital internal planning tool for our monthly development sprints as well as the Hotfixes, Content Updates, and Seasons we deliver to you. ![]() The internal name we have for this process is the “Hotlist.” Every week, we refresh the Hotlist with new insights and review issue prioritization and progress toward fixes. Since the launch of Halo Infinite, we have been carefully tracking and analyzing all critical issues negatively impacting players’ experience with the game and supporting services. Frankly, these last few months have been slower than we expected, and we sincerely thank you for your patience as we stay true to the priorities, above. ![]() Priority Zero means that we sometimes need to move slower so that we can move faster later. We also have a “Priority Zero,” that undergirds everything we do, namely: team health, with an emphasis on getting ourselves into a sustainable development rhythm so that we can deliver great experiences to all of you while keeping a healthy work/life balance. This is the focus of the Halo Infinite team, in priority order:ġ – Addressing issues negatively impacting the player experience.Ģ – Completing Season 2 and delivering it as promised on May 3 rd.ģ – Continuing work on Campaign Co-Op, Forge, and Season 3. I’m here to answer two questions that we know are top of mind for the Halo community: “What is the Halo Infinite team working on right now?” and “When can we expect new content and features?” I’ll start with brief answers, and then get into more detail, including sharing some new info on what’s coming with Season 2.
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